Using the uploaded image as the ONLY reference, transform the subject into a high-end stylized 3D plastic toy/collectible figure render while STRICTLY preserving the exact same scene, same pose, same camera angle, same framing, same proportions, same lighting direction, same shadows, and same composition. The result must look like the exact same photo converted into a toy version — not reimagined.
STYLE CONVERSION:
Convert the subject and all held/worn accessories into a premium collectible toy aesthetic with molded plastic materials. Surfaces must be ultra-smooth, clean, and glossy with controlled specular highlights, like high-end designer toys or luxury action figures. Skin becomes smooth synthetic plastic (no pores, no imperfections) while preserving exact identity and facial structure. Eyes slightly glossy, like painted toy eyes — same gaze direction and expression as original.
TOY CONSTRUCTION DETAILS:
Introduce realistic toy articulation: visible joints at shoulders, elbows, hips, and knees (clean, circular or segmented toy joints). Subtle seam lines along limbs and body parts. Optional minimal face segmentation lines (very subtle, like premium action figures — not exaggerated). Joints must feel structurally integrated and believable, not breaking anatomy.
FACIAL ANCHOR LOCK:
Face geometry, identity, and likeness locked to reference image. Expression unlocked — allowed to render as a soft, calm toy-appropriate expression consistent with the original mood. Fix protocol: if errors occur, fix only the hands/body, do not alter the face.
ANATOMY LOCK (Metadigifun):
5 fingers per hand, natural knuckle definition even in jointed plastic form, thumb with 2 visible joints, head-to-body ratio 1:7, natural shoulder width, arms reaching mid-thigh, anatomically correct proportions, realistic torso length.
OUTFIT & PROPS:
Same outfit, same colorway, same accessories (bag, jewelry, footwear) as reference — all rendered in matching glossy toy-plastic material, consistent with the figure's finish.
TECHNICAL SPECS:
Aspect ratio 4:5. Studio-clean rendering. Background environment preserved exactly as in reference (same setting, same tones), rendered with slightly softened, toy-photography depth of field.
NEGATIVE PROMPT:
no distorted anatomy, no extra/missing fingers, no melted or warped joints — no realistic skin pores or texture, no photographic skin realism — no changed pose, no changed camera angle, no altered facial identity